Yesterday was Day Two on the Wii Fit. I didn't get as much time to mess around with it (37 minutes, but much less time on exposition), because a professor sent out an email saying that the final grade would be determined by labs, and that there would be no final. Since I was not even close to finishing said labs, I didn't spend much time exploring new stuff on the Fit.
I did do some of the aerobic games yesterday, and Melodie did the running one. What was interesting with the running game was that Melodie's a runner, and she knows how to do it right. When she ran the first time like she would normally run, the game told her that she wasn't burning enough calories and that she was clearly a novice exerciser. The second time she did it, she just did the twist rather than run (basically), and got a much higher score. The tip she got from a coach once was that she was 'running like a washing machine', meaning that she kept twisting her torso when she ran, which expended energy uselessly-- that energy wasn't spent going forward, just side to side. It appears that the Wii wants that same useless expenditure of energy-- which is OK, from the perspective of burning calories, but not OK, in that the form of the runner will definitely deteriorate if that strategy is adopted.
Me, I only run when chased, and so those three minutes were very tiring.
37 minutes on, 1.3 pounds lost (probably just daily fluctuation).
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